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・ Dominique Deruddere
・ Dominique Desanti
・ Dominique Desseigne
・ Dominique Deveraux
・ Dominique Di Piazza
・ Dominique Diezi
・ Dominique Dord
・ Dominique Dorsey
・ Dominique Dropsy
・ Dominique Ducharme
・ Dominique Ducharme (ice hockey)
・ Dominion Reptilian
・ Dominion Resources
・ Dominion Road
・ Dominion Road School
Dominion Rules
・ Dominion Rules Licence
・ Dominion Skytrader
・ Dominion Square Building
・ Dominion Station
・ Dominion Steel and Coal Corporation
・ Dominion Stores
・ Dominion Stores (Newfoundland)
・ Dominion Textile
・ Dominion Theatre
・ Dominion Theology
・ Dominion Timber and Minerals Railway
・ Dominion Tire Plant
・ Dominion Tower
・ Dominion Tower (Norfolk)


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Dominion Rules : ウィキペディア英語版
Dominion Rules
Dominion Rules (DR) is a role-playing game system for historical and fantasy role-playing. DR is notable in the history of role-playing games for being one of the first RPGs to be released under an open source (or open gaming) licence, known as the Dominion Rules Licence.〔John Munsch, "Making Sure An Open Source RPG Stays Available": http://www.johnmunsch.com/2006/09/making_sure_a_open_source_rpg.html〕 Development of the game followed an open source model whereby contributors, known as the Dominion Games Development Team,〔See "The Dominion Games Interview" (November 2000) at http://www.guildcompanion.com/scrolls/2000/nov/dginterview.html〕 made improvements or additions to the game and published them on the internet (often through the Dominion Games web site) under the terms of the Dominion Rules Licence, thus explicitly encouraging the creation of new skills, spells, beasts and rules by its modular structure in an attempt to establish an equivalent to the Open Source Software model in RPG gaming.
== Game Mechanic==
DR is a skills-based role-playing game system based on the twelve-sided die (d12). The game mechanic is the same for almost all actions: players roll d12 trying to roll less than or equal to the applicable skill stat, as modified by any applicable bonuses or penalties. For example, a character seeking to strike an opponent with his weapon begins with his Strike stat, adds to it the Strike bonus applicable to his weapon, and subtracts from that any defensive penalties imposed by his opponent's defensive manoeuvres and armour. A roll of 12 always fails. In many cases, a roll of 12 has particularly negative results.
DR is designed around three major skill types, namely combat skills, priestcraft skills and witchcraft skills. All characters have access to combat skills. Priest-style characters have access to priest-specific skills such as bless, consecrate, curse, defile, heal, smite, wrath, and work miracle. Magic-using characters may either cast pre-made spells or employ free-form magic, both of which are essentially another type of skill use.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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